Why I love Soundly
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I came across Soundly in 2015 when I was looking for a quicker way to find sounds I needed. I was leading a post production team of 6 back then and it was a struggle to use Mac’s Finder or Windows Explorer. Within hours of installing the app, our workflows improved. In that month, the analysis was that our turnaround time had reduced by a 1000% but it didn’t stop there:
Before Soundly:
After Soundly: Since the frequency of incoming videos & games were still the same, we had more time on our hands to: All of this led to better ROI for the company and the team over the years grew from 6 to ~50 covering 8-10 high production projects in parallel — TAT stayed up to speed with all of this and Soundly played a huge role in that.
This isn’t a product promotion, though you’re welcome to take it that way. I’m just expressing what Soundly contributed to my own growth as a team leader & audio director in my past-work-life, and continues to for any sonic projects that I have ongoing. I’m a fan for a reason.Now that I’ve joined the Soundly team as the product-person, my view of “scaling up” doesn’t just mean scaling up app’s features or revenue or user base — it instead means helping our users scale up the value of their time. And I’m proud to be in that frame of mind.

Written by Prashant Mishra
Audio Developer Conference (ADC) | Game Audio India | National Institute of Design | Music Hack Day India | Music Tech Community | Previously contributed to School of Video Game Audio