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What's cooking?   

I'm honoured to have been invited on various occasions to speak about topics and domains that I'm passionate about. I have also had some amazing conversations with talented people over the years. Here are some of those presentations, talks and conversations (in no particular order)

Hosted ADCx India 24 & Music Hack Day India

building a music & audio tech ecosystem in India

I'm excited to inform you that I'm working on some interesting initiatives with like-minded people to scale up the audio community in India. To begin with, here's an update about world's largest audio tech conference – the Audio Developer Conference (ADC)!

The Audio Developer Conference (ADC) made its entry to India as ADCx India which is a three day meet-up for audio developers combining Music Hack Day India and a one-day Audio Developer Conference pop-up.

Music Hack Day India is an in-person event that took place on January 5th & 6th, 2024 at Bangalore International Centre in Bengaluru, and was followed by ADCx India main event which is a hybrid in-person and online event which took place on January 7th 2024 at the same venue.

If you have always wanted to explore the awesome domain of music and audio tech, meet like-minded people and create together, we're building an ecosystem to support all of it. Join us in this journey via musictechcommunity.org

Know moreJoin Music Tech Community's Discord 

IGDC 2023 | Building a Game Audio Mindset

a guide for scalable audio implementation

In line with my vision of building an ecosystem for games & interactive audio mindset in India (via initiatives such as gameaudio.in), I spoke at the India Game Developer Conference (IGDC 2023) on the very same topic. The target audience for the talk is developers, publishers, producers and key people from the industry whose understanding of audio play a major role in how good the sonic experience of the games created in India will be. And the topics include action items that you as a game creator can take to enhance the gameplay experiences.

Schedule: 4th November 2023 from 12:15PM / 2PM IST
Venue: Hyderabad International Convention Centre

Event Notes & Goodies 🎁

Essence of Sound Design – AirCon23

AirCon is an audio conference hosted by Airwiggles.com, a new social media for audio folks. In my journey, I have met a variety of people with a wide range of perceptions. In this talk, I've tried to summarise my understanding of sound and how it connects with us on an emotional level. There is a lot of food for thought for the audience, with an attempt to make them cherish and enjoy the sounds around.

Schedule: June 8th, 2023 at 16:00 UTC

AirCon VaultEvent Notes & Actionable Items

Building Audio Teams & Products – Jan Wilczek

Had a great discussion with Jan from thewolfsound.com on his podcast about my journey so far, covering the creative, management and technical roles.

The podcast also includes a lot of learning resources for anyone who is starting out or needs some context of the possibilities, and hints some details about my work with Disney. If you find the talk relatable or helpful, please do let me know  :)

Podcast notes, relevant link, and other important details are available at:

Access Show Notes

Voice & Text Sync – The Audio Programmer

I've learnt so much from Joshua and sharing screen with him was an amazing experience. In this video I talked about building tools with a product mindset, to solve problems that can help scale projects easily. I presented an example of voice and text sync along with understanding the marker structures of different DAWs, to see how a feature as quick as this can bring game designers, writers, developers and the audio department on the same page.

The app can create voice-synced marker files compatible with iZotope RX which can then be used to automate read-along animations in Unity.

I shared the screen with Joshua Hodge & Nick Culbertson (Moby Pixel) to share one of my projects to nudge more people to explore Machine Learning.

Access Meetup on TAP

Contributing to GameAudioLearning.com

As part of my attempt to make Game Audio more accessible, I had collaborated with Greg Lester, creator of gameaudiolearning.com, to help beginners (& professionals from linear media) from around the world to take their first steps. In case some of them had already started their journey but didn't continue for some reason, we helped them nudge themselves into building the momentum.

Read Blog  

A collection of articles & posts  that I share on the web are available here.


Some of my initiatives, & awesome people I work / have worked with:

I guess it's time for you to connect with me on LinkedIn:

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Every month or so, I send updates about projects that I'm working on, new stuff happening in the audio & product industry, some details from my research and a bit more, to my newsletter members. Subscribe to get the information first hand, and probably collaborate. Don't worry, I won't spam.